Concepts

Diner (Mobile App Concept, 2013)

A mobile app that would help waiters and waitresses keep track of orders and bills. Each waiter or waitress could use their own smartphone to access the mobile site. The mobile site would connect to a backend in the cloud.

Circle Looper (iPhone App Concept, 2012)

A sound looper that organizes the loops in a circle rather than the traditional linear format. When the users would put their finger on the screen, the device would record a new loop. Loops could be disabled and removed using the sidebar.

Kraken & Kaos (Game Concept, 2011)

In Kraken & Kaos, a group of players act together as a team, guarding an island in the sea. The people on the island need to be protected. This can be achieved by moving them to different places on the island. The players can also set up walls and anti-sea monster warfare. My design goal was it to make people interact with each other in a thrilling way. The thrilling element is implemented by the fact that some players are not only part of the island defense committee, but also undercover helpers of the sea monster.
 The game is turn-based. First, all players in the game discuss their strategy of where to move their people and how to arm the island. After that, all players secretly playing for the monster team decide where to move the monster and whether to attack the island or not.

Read Game Proposal

Fertighaus (Design Concept, 2009)

Design mockup for a portal site about prefabricated house.

Accord (Calendar Concept, 2008)

A Ruby on Rails protoype for a calendar application that parses human language. The system understood terms like today, tomorrow or next friday and would automatically invite friends added to an event.

Schüchtern (Dating Site Concept, 2008)

A Ruby on Rails based dating plattform with an integrated chat and a match algorithm based on tagging. Users would tag their interests and hobbies. The bigger the intersection set of tags, the closer two people matched.